Me and Lauren Baxter are working on the game idea; "Rolling Snowball."
Lauren's Responsibilities: Manager, Presentation, Spreadsheets, Company Logo
Bradley's Responsibilities: Graphics (Logo, Level Design), Pitch
Rolling
snowball will be a crazily addictive game that will become popular within a
flash. It's wild and
mind-blowing narrative/gameplay will drive gamers insane. The slim
snowball is in need for more snow and speed. The snowball needs more snow
enable to become fatter to reach the target goal, so that it can finally go up
levels to reach the next world. The first
world will be Snowfalls land, the second line will be IceCracks Land, the third
Land will be DesertWonderland, the fourth land will be Forestmanic and the final
land will be MeltingLava land.
The game will
start on the first level in Snowfalls, you will start with 3 life's in each
game. It's wont be as
easy as collecting snow, in Snowfalls land Icicle's will need to be dodge by
jumping under and over them due to the fact they take life's away, as well as
fire which will kill you instantly. Collecting snow makes the snowball faster
and fatter to gain more points. In Icedrops
Icicles will need to be dodge by going over or under; however, this time Fire
Icicles will immediately take away our life. FireIce is the
last and most trickiest land you will find. A timer for you to finish the
course will be added onto these levels as well as having Icicles removes
life's, and fire which grows kill you instantly.
Rolling snowball will be produced for the IOS and Android. The reason for this is because I wanted to create a small concept game for everyday use which is fun and enjoyable. For example it can be played whilst traveling, on work's lunch breaks and home use.
Rolling snowball will be produced for the IOS and Android. The reason for this is because I wanted to create a small concept game for everyday use which is fun and enjoyable. For example it can be played whilst traveling, on work's lunch breaks and home use.
I got a lot of
my inspiration for games similar to rolling ball, HopHopHop and flappy bird as
they are highly addictive and enjoyable.
As well I was inspired by Mario Bros that is played on the WII as I liked the idea of different levels in different worlds.
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